Sunday, August 30, 2009

CPAN installation failures

The "Chance of all tests passing" at the CPAN dependencies and test results checker is not a scientific measure - but it is great in making it visible that installing from CPAN is still a game of chance with quite big odds of failure. The linked above Catalyst dependencies page quotes the 'probability' of installation failure as 22%, and that is for the most advertised Perl web framework. The important thing in that picture is how this relatively big failure chance comes from the individual small failure chances of the Catalyst prerequisites.

So what can we do? One thing that I would propose is to stop using optional features and dependencies because they really get into the way of automatic installs. We can also simplify the dependency graph of some more important modules, make better statistics about the failure rates and they origins, but probably the most effective way will be to be just more vigilant about the test failures in our modules and in the prerequisites. The important lesson here is that a 1% failure rate seems like nothing important - but it can make our module inadequate to become a prerequisite for some more complex library.

Sunday, August 23, 2009

Let's write some deprecation policies

Sebastian writes about version numbers and backwards compatibility and asks:

Should a project have deprecation policies as soon as it hits CPAN with a development release?

I think the answer should be yes - there should always be a deprecation policy. But this deprecation policy does not need to be the full monty of always keeping the backcompat to at least one major version, using strict deprecation cycles etc - it just needs to be stated explicitely and not relying on the version numbering convention as they are not really universal. There is no negative side to putting a few sentences into the docs, only a bit work to formulate them. And here is my idea:

Let's write some deprecation policies

Let's have a list of well formulated policies covering as much as we can of possible circumstances (from experimental to mature, and from one-person projects to team work) that could be copied to the CPAN distribution docs with minimal effort. For the start - here are some ideas:

  • Experimental - no policies at all, use at your own risk
  • Experimental with mailing list announcements of new versions and promise to take into account problems encountered by people testing the new code
  • Backcompat to one version, with a specific minimal time between versions
  • Backcompat to one major version, with a specific minimal time between major releases

Update:
In related news mst gives an overview of techniques that can be used for maintaining back-compat - sometimes these are really simple things.

Friday, August 14, 2009

Dissecting the Rails Screencast

Most comments to my previous post on marketing for the Perl community focused on the visual identity of Perl web sites. It is very important, but marketing is not only that. Ruby on Rails would not be what it is now if not for the RoR screencast. It was:

Simple

Writing a blog engine - what can be simpler?

Unexpected


The first surprise is the medium - that was the one of the first popular screencasts to circulate the Internet. But of course the main load of unexpectedness was in the fact that a simplistic, but still functional, blog engine can be build in 15 minutes. Not months or years of a team of programmers, a designer and a HTML coder - but 15 minutes of one person - that is surprising.


Concrete


That was not an abstract plan, framework with holes to be filled in later - but a concrete implementation. And once again - blog engine - what can be more concrete for the web afficionados?


Credible


You can see it for yourself - it is not a description of how to do it - it is filmed the whole process of doing it. And later you can also try it on your own.


Emotional


Not really - but you don't need to cover all of the points.


Story


This is the most important thing - the screencast is a story. The viewer can easily imagine himself writing his own web application with the same efficiency - this is how stories work.



PS. Don't read this as an argument for (more) screencasts. Yes - they can be effective - but it all depends. What I am advocating here is using that checklist for all marketing projects.

Tuesday, August 11, 2009

Marketing for Perlers

Sources on the intertubes report that marketing is becoming a hot topic around the Perl community. It might be a good time to learn a bit about that subject and perhaps exchange some recommendations. I don't want to retract anyone from hiring a professional marketer, to the contrary I think this is the mature thing to do. We need to admit that our own knowledge in that area is limited and seek professional help. But learning a bit more will not hurt.


The book that I would like to recommend is Made to Stick. Why Some Ideas Survive and Others Die ... - it is about creating messages that will be remembered. It is build around a simple list:

  • Simple
  • Unexpected
  • Concrete
  • Credible
  • Emotional
  • Stories

these are the ingredients of an effective marketing message (and yeah the first letters do form an mnemotechnic acronym).

The message needs to be simple, so that the basics are easily understood and can be easily spread around. I think this will be well understood to programmers. It is not about dumbing it down - it is about finding the real core. It needs to be unexpected to catch peoples attention. To hold attention the book advices to use curiosity gaps. Next quality is concrete - this is about involving things the audience already knows well, tangible things and painting a mental image. Credibility comes from inside or from an outside authority, inside credibility comes from using vivid details, statistics but also can be gained by inviting the audience to test for themselves. Emotional is about speaking to emotions. Finally the best messages are stories - the power of story telling comes from the fact that that people reach the conclusions for themselves and they easily absorb them as their own.

Apparently this was tested by the ads business:

The final group was trained for two hours on how to use the six creative templates. Once again, the fifteen best ads were selected by the creative director and tested with consumers. Suddenly these novices sprouted creativity. Their ads were rated as 50 percent more creative and produced a 55 percent more positive attitude toward the products advertised. This is a stunning improvement for a two-hour investment in learning a few basic templates! It appears that there are indeed systematic ways to produce creative ideas.

from excerpts.

Friday, August 07, 2009

The Catalyst API

Now, after the Moose port is completed, it looks like a good time for reviewing the Catalyst API. It's not a secret that in my opinion some of the Catalyst practice is a cargo cult (for example using forward instead of a subroutine call), other parts could be greatly simplified. In How I Use Catalyst the interesting part is how Dave also does not use some important parts of the Catalyst API, and Marcus in his reply, even though he disagrees with Dave, still he does agree that there might be a more suitable API for some things.

It's time to review the API, check how Moose can improve it, remove the redundancies and make it slim.

One more piece of food for thought: the thing that always bothered me is the first parameter every action receives:



I've never seen it used. I even was never sure if that thing is a controller object or if it is the controller class (i.e. if the actions are class or object methods), is it ever explained in the docs? Now I tested it and the output was:



so at least that action was an object method. I've reviewed the whole Catalyst Tutorial and, even though this parameter is passed to every action example there it is used in only a couple places (as $self->action_for('list') and $self->roles). This does not seem like the best Huffman coding.

Sunday, August 02, 2009

Dear TPF - don't send money, send thank you letters

I have already commented at the Proposed Payments for Clearing Perl 5 Bugs blog post from The Perl Foundation - but now I think I have an even better idea. I am now unemployed, maybe I could try this bug hunting as a way to get some income during these hard times, but the money, that is most probably at stake, could hardly solve any problem for me. Still there is one thing that could have much impact on my situation - I am sure you already know what I have on mind - a printed thank you letter from The Perl Foundation that I could take with me to the interviews. This would not cost much, even for something printed on a nice paper - but it could have a great impact on peoples careers.

Even if the money rewards are already something decided - and no change can be made - TPF could at least accompany them with such a thank you letter. And there should be a way to make it signed by Larry Wall himself - this is crucial for the impressiveness factor.